MoMA Indie Summit: Major players, making the future
Monday, September 28th, 2009A major cadre of players from the independent distribution world net up on Friday to discuss the state of things, primarily in relation to how the new tools and technology are shaping the future of the industry. (Disclaimer- my company was a part of the MoMA conversation, though I was not in attendance).
Among the players there are some significant gaps in approach and experience, ranging from the technology-forward Magnolia and IFC to very traditional players. The resource differences among the attendees were also marked, ranging from tiny to well-capitalized. Producers and distributors were in attendance.
What strikes me about these kind of discussions, and what occurred to some other coverage’s commenters, is that this is still essentially an old-school game, with older people running the show and not really, for the most part, personally accessing the new methods of engagement that have emerged in the last few years.
Most indies have only discovered Twitter in the last 6-8 months as it has emerged with mainstream culture and other kinds of realtime technology and mobile tech are still hypothetical for most indies. I attend tech and content-related events on a semi-regular basis, and even at something like DIY Days, I don’t see other people from an “indie distributor” (I attend on my own time).
One person who is very smart about these issues is Ira Deutchman. His 9 responses to the MoMA day are essential reading. One thing I’m not sure I agree with him about is the crisis situation he (and Filmmaker Magazine ‘s Scott Macaulay) emphasize. It could be a crisis, and there are some kinds of films and certainly some kinds of companies in danger. On the other hand, there are possibly opportunities that will exceed the “dangers”- at least in terms of building audience and creating revenue.
I guess it may just be a philosophical disagreement. It seems to me that in the marketplace, when you see a trend emerging, the best answer is usually not, “how can we stop this?” it’s “how can we ride this to a good destination?” It seems like the most successful players so far have taken more of that approach.


